Showing posts with label creature. Show all posts
Showing posts with label creature. Show all posts

Monday, January 12, 2009

first post of 2009

 
 



finally find time to add some more sketch works. this one are done in mudbox 2009, with their head base mesh to start from.

Monday, January 28, 2008

creature updated*









*edit- So i consider this finished as is, i'm pretty sure if i don't decide to stop it here, there still plenty of room for improvement. but then its stuck at 4 millions polys in mudbox and i don;t like the way zbrush work flow, so i stop it here, consider it finished.

Wednesday, January 23, 2008

First Post for 2008

One creature I have been working on, its work in progress kind of thing. base mesh is done in maya and hi-res sculpting is currently in Mudbox. Creature is inspired by a concept by Ryan at www.boyrobot.com